3D modeling would have
to be one of my favorite past times. I enjoy the challenge of
trying to create a well structured model that can then be animated.
I have produced models ranging from low polygon game and Internet
models through to fully skinned and articulated nurb models.
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'Mosquito' was my first
model created in 3D Studio Max. The model was developed
from hand sketches based on life (an unfortunate
mosquito that had given me the idea of what to model).
The model was then made from spline cages and nurbs,
and animated using IK hierarchy and Bone systems.
'Lego Man' was created
with Strata 3D Studio Pro and was my first foray
into 3D modeling. The aim was to accurately recreate
a toy in 3D. The final model was then re textured
and used with several others to create a 1minute
rendered film titled 'Ranger Roger Danger Doger'
a loose parody on the Indiana Jones genre of film.