jamie@digitalmuse.com.au








3D modeling would have to be one of my favorite past times. I enjoy the challenge of trying to create a well structured model that can then be animated. I have produced models ranging from low polygon game and Internet models through to fully skinned and articulated nurb models.
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Mosquito  
'Mosquito' was my first model created in 3D Studio Max. The model was developed from hand sketches based on life (an unfortunate mosquito that had given me the idea of what to model). The model was then made from spline cages and nurbs, and animated using IK hierarchy and Bone systems.
 
  Watch "The Fly" 200 KB
  View online in Cult3D 3 MB
Date Created September 2000 Software   3D Studio Max R3.1
Time to create ~ 6 hours

Lego Man  
'Lego Man' was created with Strata 3D Studio Pro and was my first foray into 3D modeling. The aim was to accurately recreate a toy in 3D. The final model was then re textured and used with several others to create a 1minute rendered film titled 'Ranger Roger Danger Doger' a loose parody on the Indiana Jones genre of film.
 
 Watch "Ranger Roger" 3.2 MB
 View in Quicktime VR 3.1 MB
Date Created March 1999 Software   Strata 3D Pro
Time to create ~ 4 hours

 

 

© Jamie Smith